| Available since LÖVE 0.8.0
| This type is not supported in earlier versions.
| Removed in LÖVE 0.9.0
| This type is not supported in that and later versions. It is renamed to Shader.
A PixelEffect is used for advanced hardware-accelerated pixel manipulation. These effects are written in a language based on GLSL (OpenGL Shading Language) with a few things simplified for easier coding.
Potential uses for pixel effects include HDR/bloom, motion blur, grayscale/invert/sepia/any kind of color effect, reflection/refraction, distortions, and much more!