Difference between revisions of "12.0"

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Line 65: Line 65:
  
 
''' Physics '''
 
''' Physics '''
 +
* Updated box2d to [https://github.com/erincatto/box2d/blob/main/CHANGELOG.md#changes-for-version-241 2.4.1]
 
* Added [[World:rayCastAny]] and [[World:rayCastClosest]].
 
* Added [[World:rayCastAny]] and [[World:rayCastClosest]].
 
* Added [[World:getShapesInArea]].
 
* Added [[World:getShapesInArea]].
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** Added [[love.physics.newEdgeBody]].
 
** Added [[love.physics.newEdgeBody]].
 
** Added [[love.physics.newChainBody]].
 
** Added [[love.physics.newChainBody]].
 +
* Any joint that used to use spring-dampers now use stiffness and damping. The following functions have been added to support the old behaviour.
 +
** Added [[love.physics.computeLinearStiffness]].
 +
** Added [[love.physics.computeLinearFrequency]].
 +
** Added [[love.physics.computeAngularStiffness]].
 +
** Added [[love.physics.computeAngularFrequency]].
  
  

Revision as of 06:28, 12 February 2024

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  


The codename for LÖVE 12.0 is TBD. It is currently not released.

Changes from 11.5

Additions

General


Data


Filesystem


Audio


Input


Math


Physics


Graphics


Changes


Deprecations


Removals


Fixes

  • Fixed BezierCurve:render adding collinear points in some situations.
  • Fixed sound Decoders to cause a Lua error instead of hard-crashing when memory for the decoding buffer can't be allocated.