Difference between revisions of "Quad"

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A quadrilateral with texture coordinate information.
 
A quadrilateral with texture coordinate information.
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Quads can be used to select part of a texture to draw. In this way, one large [http://en.wikipedia.org/wiki/Texture_atlas Texture Atlas] can be loaded, and then split up into sub-images.
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== Constructors ==
 
== Constructors ==
 
{{#ask: [[Category:Functions]] [[Constructs::Quad]] [[Since::<071]]
 
{{#ask: [[Category:Functions]] [[Constructs::Quad]] [[Since::<071]]

Revision as of 23:11, 9 August 2011

A quadrilateral with texture coordinate information.

Quads can be used to select part of a texture to draw. In this way, one large Texture Atlas can be loaded, and then split up into sub-images.

Constructors

love.graphics.newQuadCreates a new Quad.

Functions

Object:typeGets the type of the object as a string.
Object:typeOfChecks whether an object is of a certain type.
Quad:flipFlips this quad horizontally, vertically, or both.
Quad:getViewportGets the current viewport of this Quad.
Quad:setViewportSets the texture coordinates according to a viewport.

Supertypes

Object

See Also


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