Difference between revisions of "0.9.1"

(Updated changelog)
m (Updated changelog)
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=== Additions ===
 
=== Additions ===
 
* Added [[love.getVersion]].
 
* Added [[love.getVersion]].
 +
* Added "screen" [[BlendMode]].
 
* Added [[Source:clone]].
 
* Added [[Source:clone]].
 
* Added [[ParticleSystem:clone]].
 
* Added [[ParticleSystem:clone]].
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* Added [[love.graphics.setWireframe]] and [[love.graphics.isWireframe]] for debugging.
 
* Added [[love.graphics.setWireframe]] and [[love.graphics.isWireframe]] for debugging.
 
* Added [[Mesh:setDrawRange]] and [[Mesh:getDrawRange]].
 
* Added [[Mesh:setDrawRange]] and [[Mesh:getDrawRange]].
* Added very basic instancing support for meshes with [[Mesh:setInstanceCount]].
 
 
* Added [[Mesh:setTexture]], [[SpriteBatch:setTexture]], and [[ParticleSystem:setTexture]]. Accepts [[Canvas]]es and [[Image]]s.
 
* Added [[Mesh:setTexture]], [[SpriteBatch:setTexture]], and [[ParticleSystem:setTexture]]. Accepts [[Canvas]]es and [[Image]]s.
 
* Added high-dpi window support for Retina displays in OS X, via the 'highdpi' window flag.
 
* Added high-dpi window support for Retina displays in OS X, via the 'highdpi' window flag.

Revision as of 19:43, 29 March 2014

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  


The codename for LÖVE 0.9.1 is Baby Inspector. It is currently not released.

Changes from 0.9.0

Additions

Deprecations

Fixes

Other Changes


no-game screen