ParticleSystem:setImage

Available since LÖVE 0.9.0
It has been renamed from ParticleSystem:setSprite.
Removed in LÖVE 0.10.0
Use ParticleSystem:setTexture instead.

Sets the image to be used for the particles.

Function

Synopsis

ParticleSystem:setImage( image )

Arguments

Image image
An Image to use for the particles.

Returns

Nothing.

See Also

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