
I'm posting because I'm facing a problem that I can't understand or reproduce, I'm working on a fairly big project and I wanted at the last moment to add the possibility of resizing the game window, on this side no problem but very strange thing, if I don't wait about ten seconds before resizing I get a big freeze then a segfault!
So I tried things like with valgrind but having a really slow PC it takes a good ten seconds to start and I can directly resize the window without any error or freeze...
Does anyone have any idea where this could be coming from?
I'm on Löve 11.3 with Linux Mint 20.3 if that helps. (unfortunately I can't share specific code because the project is much too big, I try nevertheless to reproduce, if I succeed I will share).
All I can say is that even removing the `love.resize` function the problem persists.
Edit: Finally it's completely random, I tried twice while waiting a minute in the game menu without doing anything at all, the first time it crashed and the other time it didn't and never when I try with valgrind...