As most of the projects are rpgs, simple platformers, or not games at all, but rather...programs, I think, or demos of programs made in Love. I've been wondering if it is possible to make more complicated platformers, like Castlevania or Megaman games, to be precise, newer Castlevania and Megaman games like Castlevania: Dawn Of Sorrow or Megaman ZX Advent?
If the answer is positive, would you also be kind enough to point me to the best place from where I can start?
I've been messing a little with AS in Flash, but that was pretty long time ago, so I'd like to start from the beginning with Love. Some tutorials would be nice, but ones that would point me more towards platformer development, rather than anything else. Of course, also tutorials for the basic stuff that is needed for any kind of game development.

I like these smiley emoticons
