Hello! I apologize if this has been asked before. I searched the forum but didn’t find updates.
We’re working on an iOS project needing many custom modules and would appreciate info on 12.0’s release timeline.
If it’s launching soon (e.g., next few months), we’ll wait for it to avoid rework.
If over 6 months out, we’ll proceed with 11.5 to keep moving.
Any estimates or compatibility notes for iOS/custom modules would help us plan. Thanks for your time!
Inquiry: Engine 12.0 Release Timeline
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- Prole
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- slime
- Solid Snayke
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Re: Inquiry: Engine 12.0 Release Timeline
It'll be out when it's ready (but definitely this year). That being said, most of what's left for an official release is polish and documentation. People have successfully released commercial games on Steam that use love 12. Feel free to use it right now if you want - there are nightly builds for desktop platforms available via Github Actions.
Re: Inquiry: Engine 12.0 Release Timeline
Is this the complete changelog https://github.com/love2d/love/blob/main/changes.txt ?slime wrote: ↑Wed Apr 09, 2025 11:48 am It'll be out when it's ready (but definitely this year). That being said, most of what's left for an official release is polish and documentation. People have successfully released commercial games on Steam that use love 12. Feel free to use it right now if you want - there are nightly builds for desktop platforms available via Github Actions.
And this is the location for Mac, correct ? I will give it a try.
Re: Inquiry: Engine 12.0 Release Timeline
Answering my own question for some part.
Yes it is working , and I really like the comments about the deprecated functions.
Yes it is working , and I really like the comments about the deprecated functions.
- slime
- Solid Snayke
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Re: Inquiry: Engine 12.0 Release Timeline
A more up to date and easier to read changelog is on the wiki: https://love2d.org/wiki/12.0
Downloads are at the bottom of the summary page for a particular run, for example here: https://github.com/love2d/love/actions/ ... #artifacts
Downloads are at the bottom of the summary page for a particular run, for example here: https://github.com/love2d/love/actions/ ... #artifacts
Re: Inquiry: Engine 12.0 Release Timeline
Ah thanks, for the info.
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- Prole
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- Joined: Tue Dec 05, 2023 6:27 am
Re: Inquiry: Engine 12.0 Release Timeline
Oh, Right! What you said is absolutely correct. Yeah, I've been waiting for the official version released on the official website in a conventional way. I always thought I needed a milestone. In fact, I can just follow the development on GitHub. Thank you. I'll start the porting right away. Thank you so much.slime wrote: ↑Wed Apr 09, 2025 11:48 am It'll be out when it's ready (but definitely this year). That being said, most of what's left for an official release is polish and documentation. People have successfully released commercial games on Steam that use love 12. Feel free to use it right now if you want - there are nightly builds for desktop platforms available via Github Actions.
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