
I've been working on the game for about a month, I wanted to wait until I had a playable version to publish it. I started using löve2d about three months ago (I was using pyglet before), and it's really an awesome framework. Using löve with android can be quite tricky at times, so I was thinking about writing an in-depth tutorial about it soon if anyone is interested.
I published the game on Google Play if you want to try it. I also lade the source code available on GitHub for anyone to see how things are coded. I don't think my coding style is great, but it could help many people see how a complete game is organised - and there are only 1400 lines of code, so it's not too hard to understand the full code. The version on GitHub is a bit old though, I need to add a few comments and documentation to it before publishing the newer one (if you still want the source code, I believe you can just extract it from the .apk file).
Any feedback appreciated!