SICK stands for Simple Indicative of Competitive sKill and is a high-score library, loosly based on Highscöre. It saves player name and score separated by a tab rather than a newline, which makes them incompatible.
The authors have dedicated the library to the public domain, as per the conditions of the Creative Commons Zero dedication
You can download it from https://dl.dropbox.com/u/2000007/sick.lua
highscore.set(filename, places, name, score)
Called at the loading of the game, it sets the filename to load and save high-scores from and to, as well as the number of slots to be used. The last two arguments are dummy values, used if the high-score file does not exist yet.
Adds a record to the table. Don't bother checking whether it was high enough to count: superfluous entries will be discarded on saving.
Just make sure this is called before closing the game, and you're set.
Returns an iterator, useful to draw high-score tables. Used as in:
for i, score, name in highscore() do love.graphics.print(name, 400, i * 40) love.graphics.print(score, 500, i * 40) end