Difference between revisions of "love.physics.newCircleShape"

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Creates a new [[CircleShape]].
 
Creates a new [[CircleShape]].
  
{{notice|Making changes to a [[World]] is not allowed inside of the [[beginContact]], [[endContact]], [[preSolve]], and [[postSolve]] callback functions, as BOX2D locks the world during these callbacks.}}
 
 
{{Needs_example}}
 
{{Needs_example}}
  

Latest revision as of 23:43, 3 October 2023

Creates a new CircleShape.


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Function

Available since LÖVE 0.8.0
These variants are not supported in earlier versions.

Synopsis

shape = love.physics.newCircleShape( radius )

Arguments

number radius
The radius of the circle.

Returns

CircleShape shape
The new shape.

Function

Synopsis

shape = love.physics.newCircleShape( x, y, radius )

Arguments

number x
The x position of the circle.
number y
The y position of the circle.
number radius
The radius of the circle.

Returns

CircleShape shape
The new shape.

Function

Removed in LÖVE 0.8.0
This variant is not supported in that and later versions.

Synopsis

shape = love.physics.newCircleShape( body, x, y, radius )

Arguments

Body body
The body to attach the shape to.
number x
The x offset of the circle.
number y
The y offset of the circle.
number radius
The radius of the circle.

Returns

CircleShape shape
A new CircleShape.

See Also


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