Difference between revisions of "DistanceJoint"

Line 7: Line 7:
 
}}
 
}}
 
== Functions ==
 
== Functions ==
{{#ask: [[Category:Functions]] [[parent::DistanceJoint]] OR [[parent::Joint]] [[Since::<071]]
+
{{#ask: [[Category:Functions]] [[parent::DistanceJoint||Joint]] [[Since::<071]]
 
| headers=hide
 
| headers=hide
 
| ?Description
 
| ?Description

Revision as of 17:27, 25 March 2011

Keeps two bodies at the same distance.

Constructors

love.physics.newDistanceJointCreates a DistanceJoint between two bodies.

Functions

DistanceJoint:getDampingGets the damping ratio.
DistanceJoint:getFrequencyGets the response speed.
DistanceJoint:getLengthGets the equilibrium distance between the two Bodies.
DistanceJoint:setDampingSets the damping ratio.
DistanceJoint:setFrequencySets the response speed.
DistanceJoint:setLengthSets the equilibrium distance between the two Bodies.
Joint:destroyExplicitly destroys the Joint.
Joint:getAnchorsGet the anchor points of the joint.
Joint:getCollideConnectedGets whether the connected Bodies collide.
Joint:getReactionForceReturns the reaction force on the second body.
Joint:getReactionTorqueReturns the reaction torque on the second body.
Joint:getTypeGets a string representing the type.
Joint:setCollideConnectedSets whether the connected Bodies should collide with each other.

See Also


Other Languages