Difference between revisions of "RandomGenerator"

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== Supertypes ==
 
== Supertypes ==
* [[Object]]
+
* [[parent::Object]]
 
== See Also ==
 
== See Also ==
 
* [[parent::love.math]]
 
* [[parent::love.math]]

Revision as of 10:28, 3 February 2014

Available since LÖVE 0.9.0
This type is not supported in earlier versions.

A random number generation object which has its own random state.

Constructors

love.math.newRandomGenerator Creates a new RandomGenerator object. Added since 0.9.0

Functions

Object:release Immediately destroys the object's Lua reference. Added since 11.0
Object:type Gets the type of the object as a string.
Object:typeOf Checks whether an object is of a certain type.
RandomGenerator:getSeed Gets the seed of the random number generator. Added since 0.9.0
RandomGenerator:getState Gets the current state of the random number generator. Added since 0.9.1
RandomGenerator:random Generates a pseudo-random number in a platform independent manner. Added since 0.9.0
RandomGenerator:randomNormal Get a normally distributed pseudo random number. Added since 0.9.0
RandomGenerator:setSeed Sets the seed of the random number generator. Added since 0.9.0
RandomGenerator:setState Sets the current state of the random number generator. Added since 0.9.1

Supertypes

See Also

Other Languages