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ParticleSystem:setEmissionArea Sets area-based spawn parameters for the particles. Added since 11.0
ParticleSystem:setEmissionRate Sets the amount of particles emitted per second.
ParticleSystem:setEmitterLifetime Sets how long the particle system should emit particles Added since 0.9.0
ParticleSystem:setGravity Sets the gravity affecting the particles (acceleration along the y-axis). Removed in 0.9.0
ParticleSystem:setImage Sets the image to be used for the particles. Added since 0.9.0 Removed in 0.10.0
ParticleSystem:setInsertMode Sets the mode to use when the ParticleSystem adds new particles. Added since 0.9.0
ParticleSystem:setLifetime Sets how long the particle system should emit particles (if -1 then it emits particles forever). Removed in 0.9.0
ParticleSystem:setLinearAcceleration Sets the linear acceleration (acceleration along the x and y axes) for particles. Added since 0.9.0
ParticleSystem:setLinearDamping Sets the amount of linear damping (constant deceleration) for particles. Added since 0.9.2
ParticleSystem:setOffset Set the offset position which the particle sprite is rotated around.
ParticleSystem:setParticleLife Sets the life of the particles. Removed in 0.9.0
ParticleSystem:setParticleLifetime Sets the lifetime of the particles. Added since 0.9.0
ParticleSystem:setPosition Sets the position of the emitter.
ParticleSystem:setQuads Sets a series of Quads to use for the particle sprites. Added since 0.9.2
ParticleSystem:setRadialAcceleration Set the radial acceleration (away from the emitter).
ParticleSystem:setRelativeRotation Sets whether particle angles and rotations are relative to their velocities. Added since 0.9.1
ParticleSystem:setRotation Sets the rotation of the image upon particle creation (in radians).
ParticleSystem:setSize Sets the size of the particle (1.0 being normal size). Removed in 0.8.0
ParticleSystem:setSizeVariation Sets the amount of size variation.
ParticleSystem:setSizes Sets the sizes of the particle over its lifetime. Added since 0.8.0
ParticleSystem:setSpeed Sets the speed of the particles.
ParticleSystem:setSpin Sets the spin of the sprite.
ParticleSystem:setSpinVariation Sets the amount of spin variation.
ParticleSystem:setSpread Sets the amount of spread for the system.
ParticleSystem:setSprite Sets the image which is to be emitted. Removed in 0.9.0
ParticleSystem:setTangentialAcceleration Sets the tangential acceleration (acceleration perpendicular to the particle's direction).
ParticleSystem:setTexture Sets the texture (Image or Canvas) to be used for the particles. Added since 0.9.1
ParticleSystem:start Starts the particle emitter.
ParticleSystem:stop Stops the particle emitter, resetting the lifetime counter.
ParticleSystem:update Updates the particle system; moving, creating and killing particles.