A Client object


ClientObject:InitInitializes the client object.
ClientObject:connectConnect to a server.
ClientObject:disableBroadcastDisables connecting to the broadcast address.
ClientObject:disconnectDisconnects the client from server.
ClientObject:doPingCommence a ping.
ClientObject:enableBroadcastEnable connecting to the broadcast address.
ClientObject:receiveReceive data from the server.
ClientObject:sendSend data to a server.
ClientObject:setCallbackSets the callbacks for the client.
ClientObject:setHandshakeSets a handshake for the client.
ClientObject:setPingSets the ping for the client.
ClientObject:updateUpdate the client.

See Also

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