Difference between revisions of "love.graphics.setMode"

m
m
Line 7: Line 7:
 
Changing the display mode may have side effects: for example, [[canvas]]es will be cleared; make sure to save their contents beforehand.
 
Changing the display mode may have side effects: for example, [[canvas]]es will be cleared; make sure to save their contents beforehand.
 
== Function ==
 
== Function ==
{{oldin|[[0.9.0]]|090|type=variant}}
 
 
=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">
Line 18: Line 17:
 
{{param|boolean|vsync (true)|True if LÖVE should wait for vsync, false otherwise.}}
 
{{param|boolean|vsync (true)|True if LÖVE should wait for vsync, false otherwise.}}
 
{{param|number|fsaa (0)|The number of FSAA-buffers.}}
 
{{param|number|fsaa (0)|The number of FSAA-buffers.}}
=== Returns ===
 
{{param|boolean|success|True if successful, false otherwise.}}
 
 
== Function ==
 
{{newin|[[0.9.0]]|090|type=variant}}
 
=== Synopsis ===
 
<source lang="lua">
 
success = love.graphics.setMode( width, height, flags )
 
</source>
 
=== Arguments ===
 
{{param|number|width|Display width.}}
 
{{param|number|height|Display height.}}
 
{{param|table|flags|The flags table with the options:}}
 
{{subparam|boolean|fullscreen (false)|Fullscreen (true), or windowed (false).}}
 
{{subparam|boolean|vsync (true)|True if LÖVE should wait for vsync, false otherwise.}}
 
{{subparam|number|fsaa (0)|The number of FSAA-buffers.}}
 
{{subparam|boolean|resizable (false)|True if the window should be resizable in windowed mode, false otherwise.}}
 
{{subparam|boolean|borderless (false)|True if the window should be borderless in windowed mode, false otherwise.}}
 
{{subparam|boolean|centered (true)|True if the window should be centered in windowed mode, false otherwise.}}
 
 
=== Returns ===
 
=== Returns ===
 
{{param|boolean|success|True if successful, false otherwise.}}
 
{{param|boolean|success|True if successful, false otherwise.}}

Revision as of 02:27, 6 June 2013

Removed in LÖVE 0.9.0
Moved to the love.window module as love.window.setMode.


Changes the display mode.

If width or height is 0, setMode will use the width or height of the desktop.

Changing the display mode may have side effects: for example, canvases will be cleared; make sure to save their contents beforehand.

Function

Synopsis

success = love.graphics.setMode( width, height, fullscreen, vsync, fsaa )

Arguments

number width
Display width.
number height
Display height.
boolean fullscreen (false)
Fullscreen (true), or windowed (false).
boolean vsync (true)
True if LÖVE should wait for vsync, false otherwise.
number fsaa (0)
The number of FSAA-buffers.

Returns

boolean success
True if successful, false otherwise.

See Also



Other Languages