Difference between revisions of "love.graphics.line"

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end
 
end
 
</source>
 
</source>
Draw a zigzag line from the a single table.
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Draw a zigzag line from a single table.
 
<source lang="lua">
 
<source lang="lua">
 
sometable = {
 
sometable = {
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* [[love.graphics.setLineStyle]]
 
* [[love.graphics.setLineStyle]]
 
[[Category:Functions]]
 
[[Category:Functions]]
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[[Sub-Category::Drawing| ]]
 
{{#set:Description=Draws lines between points.}}
 
{{#set:Description=Draws lines between points.}}
 
{{#set:Since=000}}
 
{{#set:Since=000}}
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|love.graphics.line}}
 
{{i18n|love.graphics.line}}

Revision as of 16:22, 31 January 2015

Draws lines between points.

Function

Synopsis

love.graphics.line( x1, y1, x2, y2, ... )

Arguments

number x1
The position of first point on the x-axis.
number y1
The position of first point on the y-axis.
number x2
The position of second point on the x-axis.
number y2
The position of second point on the y-axis.
number ...
You can continue passing point positions to draw a polyline.

Returns

Nothing.

Function

Synopsis

love.graphics.line( points )

Arguments

table points
A table of point positions, as described above.

Returns

Nothing.

Examples

Draw the outline of a simple trapezoid.

function love.draw()
   love.graphics.line(200,50, 400,50, 500,300, 100,300, 200,50)   -- last pair is a repeat to complete the trapezoid
end

Draw a line from the center of the screen to the mouse pointer.

w = love.graphics.getWidth() / 2   -- half the window width
h = love.graphics.getHeight() / 2   -- half the window height
function love.draw()
   local mx, my = love.mouse.getPosition()  -- current position of the mouse
   love.graphics.line(w, h, mx, my)
end

Draw a zigzag line from a single table.

sometable = {
   100, 100,
   200, 200,
   300, 100,
   400, 200,
}
function love.draw()
   love.graphics.line(sometable)
end

See Also


Other Languages