Difference between revisions of "User:Cyanox"

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== See Also ==
 
== See Also ==
 
* [[parent::love.thread]]
 
* [[parent::love.thread]]
[[Category:Types]]
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{{#set:Description=A Thread represents a thread.}}
 
{{#set:Description=A Thread represents a thread.}}
 
== Other Languages ==
 
== Other Languages ==
{{i18n|Thread}}
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Revision as of 04:10, 29 March 2013

Using this as personal SandBox mostly ;)

Available since LÖVE 0.7.0
This type is not supported in earlier versions.

A Thread is a chunk of code that can run in parallel with other threads.

If a Lua error occurs in the thread, a message with the name "error" gets pushed to its message pool. Retrieve the message with Thread:get('error').

Constructors

love.thread.newThreadCreates a new Thread from a filename, string or FileData object containing Lua code.0.7.0

Functions

Object:releaseImmediately destroys the object's Lua reference.11.0
Object:typeGets the type of the object as a string.
Object:typeOfChecks whether an object is of a certain type.
Thread:demandReceive a message from a thread. Wait for the message to exist before returning.0.7.00.9.0
Thread:getGet a value.0.8.00.9.0
Thread:getErrorRetrieves the error string from the thread.0.9.0
Thread:getKeysReturns the names of all messages as a table.0.8.00.9.0
Thread:getNameGet the name of a thread.0.7.00.9.0
Thread:isRunningReturns whether the thread is currently running.0.9.0
Thread:killForcefully terminate the thread.0.7.00.8.0
Thread:peekReceive a message from a thread, but leave it in the message box.0.7.00.9.0
Thread:receiveReceive a message from a thread.0.7.00.8.0
Thread:sendSend a message.0.7.00.8.0
Thread:setSet a value.0.8.00.9.0
Thread:startStarts the thread.0.7.0
Thread:waitWait for a thread to finish.0.7.0

Supertypes

See Also

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Other Languages

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