Semantic search
Object:release | Immediately destroys the object's Lua reference. | 11.0 | |
Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. | ||
ParticleSystem:clone | Creates an identical copy of the ParticleSystem in the stopped state. | 0.9.1 | |
ParticleSystem:count | Gets the amount of particles that are currently in the system. | 0.9.0 | |
ParticleSystem:emit | Emits a burst of particles from the particle emitter. | 0.9.0 | |
ParticleSystem:getAreaSpread | Gets the area-based spawn parameters for the particles. | 0.9.0 | |
ParticleSystem:getBufferSize | Gets the maximum number of particles the ParticleSystem can have at once. | 0.9.0 | |
ParticleSystem:getColors | Gets the colors to apply to the particle sprite. | 0.9.0 | |
ParticleSystem:getCount | Gets the number of particles that are currently in the system. | 0.9.0 | |
ParticleSystem:getDirection | Gets the direction of the particle emitter (in radians). | ||
ParticleSystem:getEmissionArea | Gets the area-based spawn parameters for the particles. | 11.0 | |
ParticleSystem:getEmissionRate | Gets the amount of particles emitted per second. | 0.9.0 | |
ParticleSystem:getEmitterLifetime | Gets how long the particle system will emit particles | 0.9.0 | |
ParticleSystem:getImage | Gets the image used for the particles. | 0.9.0 | 0.10.0 |
ParticleSystem:getInsertMode | Gets the mode used when the ParticleSystem adds new particles. | 0.9.0 | |
ParticleSystem:getLinearAcceleration | Gets the linear acceleration (acceleration along the x and y axes) for particles. | 0.9.0 | |
ParticleSystem:getLinearDamping | Gets the amount of linear damping (constant deceleration) for particles. | 0.9.2 | |
ParticleSystem:getOffset | Gets the particle image's draw offset. | 0.9.0 | |
ParticleSystem:getOffsetX | Get the x coordinate of the particle rotation offset. | 0.9.0 | |
ParticleSystem:getOffsetY | Get the y coordinate of the particle rotation offset. | 0.9.0 | |
ParticleSystem:getParticleLifetime | Gets the lifetime of the particles. | 0.9.0 | |
ParticleSystem:getPosition | Gets the position of the emitter. | ||
ParticleSystem:getQuads | Gets a series of Quads used for the particle sprites. | 0.9.2 | |
ParticleSystem:getRadialAcceleration | Gets the radial acceleration (away from the emitter). | 0.9.0 | |
ParticleSystem:getRotation | Gets the rotation of the image upon particle creation (in radians). | 0.9.0 | |
ParticleSystem:getSizeVariation | Gets the amount of size variation. | 0.9.0 | |
ParticleSystem:getSizes | Gets the sizes of the particle over its lifetime. | 0.9.0 | |
ParticleSystem:getSpeed | Gets the speed of the particles. | 0.9.0 | |
ParticleSystem:getSpin | Gets the spin of the sprite. | 0.9.0 | |
ParticleSystem:getSpinVariation | Gets the amount of spin variation. | 0.9.0 | |
ParticleSystem:getSpread | Gets the amount of directional spread of the particle emitter (in radians). | ||
ParticleSystem:getTangentialAcceleration | Gets the tangential acceleration (acceleration perpendicular to the particle's direction). | 0.9.0 | |
ParticleSystem:getTexture | Gets the texture (Image or Canvas) used for the particles. | 0.9.1 | |
ParticleSystem:getX | Gets the x-coordinate of the particle emitter's position. | 0.9.0 | |
ParticleSystem:getY | Gets the y-coordinate of the particle emitter's position. | 0.9.0 | |
ParticleSystem:hasRelativeRotation | Gets whether particle angles and rotations are relative to their velocities. | 0.9.1 | |
ParticleSystem:isActive | Checks whether the particle system is actively emitting particles. | ||
ParticleSystem:isEmpty | Checks whether the particle system is empty of particles. | 0.9.0 | |
ParticleSystem:isFull | Checks whether the particle system is full of particles. | 0.9.0 | |
ParticleSystem:isPaused | Checks whether the particle system is paused. | 0.9.0 | |
ParticleSystem:isStopped | Checks whether the particle system is stopped. | 0.9.0 | |
ParticleSystem:moveTo | Moves the position of the emitter. | 0.9.1 | |
ParticleSystem:pause | Pauses the particle emitter. | ||
ParticleSystem:reset | Resets the particle emitter, removing existing particles and resetting the lifetime counter. | ||
ParticleSystem:setAreaSpread | Sets area-based spawn parameters for the particles. | 0.9.0 | |
ParticleSystem:setBufferSize | Sets the size of the buffer (the max allowed amount of particles in the system). | ||
ParticleSystem:setColor | Sets the color of the image. | 0.8.0 | |
ParticleSystem:setColors | Sets the colors to apply to the particle sprite. | 0.8.0 | |
ParticleSystem:setDirection | Sets the direction the particles will be emitted in. |