Difference between revisions of "Source"

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A Source represents audio you can play back.
 
A Source represents audio you can play back.
You can do interesting things with Sources, like set the volume, pitch, and its position relative to the listener.
+
You can do interesting things with Sources, like set the volume, pitch, and its position relative to the listener. Please note that positional audio only works for mono (i.e. non-stereo) sources.
  
 
The Source controls (play/pause/etc) act according to the following state table.
 
The Source controls (play/pause/etc) act according to the following state table.

Revision as of 21:55, 15 August 2014

A Source represents audio you can play back. You can do interesting things with Sources, like set the volume, pitch, and its position relative to the listener. Please note that positional audio only works for mono (i.e. non-stereo) sources.

The Source controls (play/pause/etc) act according to the following state table.

Stopped Playing Paused
play() Play No change Play
stop() No change Stop + Rewind Stop + Rewind
pause() No change Pause No change
resume() No change No change Play
rewind() No change Rewind + Play Rewind + Pause

And for fans of flowcharts (note: omitted calls have no effect, rewind does).

SourceControls.png

Constructors

love.audio.newQueueableSource Creates a new Source usable for real-time generated sound playback with Source:queue. Added since 11.0
love.audio.newSource Creates a new Source from a file, SoundData, or Decoder.

Functions

Object:release Immediately destroys the object's Lua reference. Added since 11.0
Object:type Gets the type of the object as a string.
Object:typeOf Checks whether an object is of a certain type.
Source:clone Creates an identical copy of the Source in the stopped state. Added since 0.9.1
Source:getActiveEffects Gets a list of the Source's active effect names. Added since 11.0
Source:getAirAbsorption Gets the amount of air absorption applied to the Source. Added since 11.2
Source:getAttenuationDistances Gets the reference and maximum attenuation distances of the Source. Added since 0.9.0
Source:getChannelCount Gets the number of channels in the Source. Added since 11.0
Source:getChannels Gets the number of channels in the Source. Added since 0.9.0
Source:getCone Gets the Source's directional volume cones. Added since 0.9.0
Source:getDirection Gets the direction of the Source. Added since 0.7.0
Source:getDistance Returns the reference and maximum distance of the source. Added since 0.8.0 Removed in 0.9.0
Source:getDuration Gets the duration of the Source. Added since 0.10.0
Source:getEffect Retrieve filter settings associated to a specific effect. Added since 11.0
Source:getFilter Gets the filter settings currently applied to the Source. Added since 11.0
Source:getFreeBufferCount Gets the number of free buffer slots of a queueable Source. Added since 11.0
Source:getPitch Gets the current pitch of the Source.
Source:getPosition Gets the position of the Source. Added since 0.7.0
Source:getRolloff Returns the rolloff factor of the source. Added since 0.8.0
Source:getType Gets the type of the Source. Added since 0.10.0
Source:getVelocity Gets the velocity of the Source. Added since 0.7.0
Source:getVolume Gets the current volume of the Source.
Source:getVolumeLimits Returns the volume limits of the source. Added since 0.8.0
Source:isLooping Returns whether the Source will loop.
Source:isPaused Returns whether the Source is paused. Added since 0.7.1 Removed in 11.0
Source:isPlaying Returns whether the Source is playing. Added since 0.9.0
Source:isRelative Gets whether the Source's position and direction are relative to the listener. Added since 0.9.0
Source:isStatic Returns whether the Source is static. Added since 0.7.0 Removed in 0.10.0
Source:isStopped Returns whether the Source is stopped. Removed in 11.0
Source:pause Pauses a source. Added since 0.7.0
Source:play Plays a source. Added since 0.7.0
Source:queue Queues SoundData for playback in a queueable Source. Added since 11.0
Source:resume Resumes a paused source. Added since 0.7.0 Removed in 11.0
Source:rewind Rewinds a source. Added since 0.7.0 Removed in 11.0
Source:seek Sets the currently playing position of the Source. Added since 0.8.0
Source:setAirAbsorption Sets the amount of air absorption applied to the Source. Added since 11.2
Source:setAttenuationDistances Sets the reference and maximum attenuation distances of the Source. Added since 0.9.0
Source:setCone Sets the Source's directional volume cones. Added since 0.9.0
Source:setDirection Sets the direction of the Source. Added since 0.7.0
Source:setDistance Sets the reference and maximum distance of the source. Added since 0.8.0 Removed in 0.9.0
Source:setEffect Applies an audio effect to the Source. Added since 11.0
Source:setFilter Sets a low-pass, high-pass, or band-pass filter to apply when playing the Source. Added since 11.0
Source:setLooping Sets whether the Source should loop.
Source:setPitch Sets the pitch of the Source.
Source:setPosition Sets the position of the Source. Added since 0.7.0
Source:setRelative Sets whether the Source's position and direction are relative to the listener. Added since 0.9.0
Source:setRolloff Sets the rolloff factor. Added since 0.8.0
Source:setVelocity Sets the velocity of the Source. Added since 0.7.0
Source:setVolume Sets the current volume of the Source.
Source:setVolumeLimits Sets the volume limits of the source. Added since 0.8.0

... further results

Supertypes

See Also


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