Difference between revisions of "Shape:setFriction"

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{{oldin|[[0.8.0]]|080|type=function|text=Has been replaced by [[Fixture:setFriction]]}}
  
 
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Sets the friction of the shape.
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Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0.
 
== Function ==
 
== Function ==
 
=== Synopsis ===
 
=== Synopsis ===
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* [[parent::Shape]]
 
* [[parent::Shape]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=}}
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{{#set:Description=Sets the friction of the shape.}}
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{{#set:Since=000}}
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== Other Languages ==
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{{i18n|Shape:setFriction}}

Latest revision as of 23:12, 14 November 2016

Removed in LÖVE 0.8.0
Has been replaced by Fixture:setFriction.


Sets the friction of the shape. Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0.

Function

Synopsis

Shape:setFriction( friction )

Arguments

number friction
The friction of the shape.

Returns

Nothing.

See Also


Other Languages