Difference between revisions of "Geometry"

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{{newin|[[0.9.0]]|090|type=type}}
 
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A polygonal shape with texture coordinate information.
A geometry is a convex polygonal shape with texture coordinate information.
 
  
 
Geometries can be used to select part of a texture to draw. In this way, one large [http://en.wikipedia.org/wiki/Texture_atlas texture atlas] can be loaded, and then split up into sub-images.
 
Geometries can be used to select part of a texture to draw. In this way, one large [http://en.wikipedia.org/wiki/Texture_atlas texture atlas] can be loaded, and then split up into sub-images.
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* [[parent::love.graphics]]
 
* [[parent::love.graphics]]
 
[[Category:Types]]
 
[[Category:Types]]
{{#set:Description=A quadrilateral with texture coordinate information.}}
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{{#set:Description=A polygonal shape with texture coordinate information.}}
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|Geometry}}
 
{{i18n|Geometry}}
  
 
--@todo: add [[Concept:Current]] to stuffs when done adding stuffs.
 
--@todo: add [[Concept:Current]] to stuffs when done adding stuffs.

Revision as of 04:13, 19 July 2013

Available since LÖVE 0.9.0
This type is not supported in earlier versions.

A polygonal shape with texture coordinate information.

Geometries can be used to select part of a texture to draw. In this way, one large texture atlas can be loaded, and then split up into sub-images.

Geometries replace the old Quad type completely since they can do the same and more.

Constructors

None.

Functions

Object:release Immediately destroys the object's Lua reference. Added since 11.0
Object:type Gets the type of the object as a string.
Object:typeOf Checks whether an object is of a certain type.

Supertypes

See Also

Other Languages

--@todo: add Concept:Current to stuffs when done adding stuffs.