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LOST [Released]!!

Posted: Mon Jun 05, 2023 7:23 pm
by Ghosx
LOST is a 2D pixel art platformer, adventure game that is made with love2d Literally.

Image
Play as a boy LOST in another dimension trying to get back home.

And be careful there are spikes, enemies, and saw blades. Avoid them.

Collect points as much as you can.

I used shaders for the background, tiled for my map and I tried to make the gameplay best as I could and this is the result.
I tried to make it fit in 4mb and I succeed in making it with some help from upx to compress all the dlls files to reduce the the game size.

Rate the game and leave a comment and tell your friends about it ;) .

The story:
An Ordinary Boy Lost In Another Dimension.
Try To Save The Ordinary Boy To Get back Home!!

The Game link on itch io:
https://ghosx.itch.io/lost


and here is a .love file:
LOST.love
(30.72 KiB) Downloaded 201 times

Re: LOST [Released]!!

Posted: Tue Jun 06, 2023 5:15 pm
by Ghosx
Hi :)
From a few days I added a files of dll for the people that don’t have them

Re: LOST [Released]!!

Posted: Tue Jun 06, 2023 9:18 pm
by BrotSagtMist
Ghosx wrote: Mon Jun 05, 2023 7:23 pm Only available for windows.
Why would you work with tools that are specifically not platform dependent and then say THIS?

Re: LOST [Released]!!

Posted: Tue Jun 06, 2023 11:33 pm
by GVovkiv
BrotSagtMist wrote: Tue Jun 06, 2023 9:18 pm
Ghosx wrote: Mon Jun 05, 2023 7:23 pm Only available for windows.
Why would you work with tools that are specifically not platform dependent and then say THIS?
1. Because linux doesn't exist
2. android is hard to setup with all of that android sdk crap
3. macos doesn't exist
4. device with ios cost money. like, really big sum of cash (also, i think, you need macos with xcode to build on it)
5. web doesn't exist

But, jokes aside, https://love2d.org/wiki/Game_Distribution and also https://2dengine.com/p/builder will be enough to build not only for windows (because, you know, not only windows exist, despite what microsoft might think) but for other platforms.
With that builder (that gigachad ivan makes and updates it) it should be quite easy and painless, if building manually is not variant.

Re: LOST [Released]!!

Posted: Wed Jun 07, 2023 12:26 am
by Ghosx
BrotSagtMist wrote: Tue Jun 06, 2023 9:18 pm
Ghosx wrote: Mon Jun 05, 2023 7:23 pm Only available for windows.
Why would you work with tools that are specifically not platform dependent and then say THIS?
my bad :( , but I think that most people use windows so I build my game for windows

Would you suggest building it for macOS or Linux?

Re: LOST [Released]!!

Posted: Wed Jun 07, 2023 12:27 am
by Ghosx
GVovkiv wrote: Tue Jun 06, 2023 11:33 pm
BrotSagtMist wrote: Tue Jun 06, 2023 9:18 pm
Ghosx wrote: Mon Jun 05, 2023 7:23 pm Only available for windows.
Why would you work with tools that are specifically not platform dependent and then say THIS?
1. Because linux doesn't exist
2. android is hard to setup with all of that android sdk crap
3. macos doesn't exist
4. device with ios cost money. like, really big sum of cash (also, i think, you need macos with xcode to build on it)
5. web doesn't exist

But, jokes aside, https://love2d.org/wiki/Game_Distribution and also https://2dengine.com/p/builder will be enough to build not only for windows (because, you know, not only windows exist, despite what microsoft might think) but for other platforms.
With that builder (that gigachad ivan makes and updates it) it should be quite easy and painless, if building manually is not variant.
Thanks :awesome:

Re: LOST [Released]!!

Posted: Wed Jun 07, 2023 2:40 am
by BrotSagtMist
Oh if there would just be a specific file for this purpose that we could all agree on to use i would .LOVE to see that.

Re: LOST [Released]!!

Posted: Wed Jun 07, 2023 7:51 am
by GVovkiv
BrotSagtMist wrote: Wed Jun 07, 2023 2:40 am Oh if there would just be a specific file for this purpose that we could all agree on to use i would .LOVE to see that.
Agree, if it was possible to zip source code of game in nice archive that could be run anywhere where love binaries is available...
I think slime should implement something like that and call this format ".love"... would be cool feature!

Re: LOST [Released]!!

Posted: Wed Jun 07, 2023 12:20 pm
by Ghosx
BrotSagtMist wrote: Wed Jun 07, 2023 2:40 am Oh if there would just be a specific file for this purpose that we could all agree on to use i would .LOVE to see that.
I Added a .love

Re: LOST [Released]!!

Posted: Thu Jun 08, 2023 10:22 am
by BrotSagtMist
Finally.
Okey bad news.
It starts but it is barely playable, it has like ~10 fps and that kinda affects gameplay too.