Re: Resolution Solution [library]
Posted: Fri Dec 30, 2022 4:40 pm
This library can scale with 3 different methods. It can scale to specified by you size (so, for example, 1920x1080). It works nice for games, where all what you intendent to support is this one 1920x1080. But what about situations when you need support several resolutions? You need to store somewhere list of available resolutions, manually implement function that will decide best resolution, based on monitor size (for example, if you support 1920x1080 and 1280x720, it would be nice for end user to get 1280x720 resolution, if their monitor use it, instead of 1920x1080, so less reasons to go into options screen to fix that), and if you want to implement options screen, where user could change resolution, you should manually implement all of that.
My proposal is implement full featured resolutions handling system, that will take care for most of this problems for you. If there will be any updates, i will post it in https://github.com/Vovkiv/resolution_solution/issues/6, so if anyone interested on this, go check issues on github. Maybe eventually i implement this, who knows?
My proposal is implement full featured resolutions handling system, that will take care for most of this problems for you. If there will be any updates, i will post it in https://github.com/Vovkiv/resolution_solution/issues/6, so if anyone interested on this, go check issues on github. Maybe eventually i implement this, who knows?