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Lockdown wallpaper (SARS-CoV-3)

Posted: Sat Aug 28, 2021 1:04 pm
by togFox
I built an advanced behavior tree for bots so I filled a screen full of bots and then I needed them to do something to test my tree. I decided to make 1000 generic bots and give them a fictitious virus starting with 'C'. Bots will live their lives in a very boring screen and bounce off each other and socialise. They will also infect each other. They will get sick. They will go to hospital and home isolation. They will get better - or die.

When the virus dies out you can delete the "game" and forget you even tried.

No sound. No effects. No interaction. No goal. Nothing to do. Bit like watching fish in a fish tank. I hope I'm not over-selling this.

- Bots that are round are not infected.
- Bots that are square are infected (but may not know it).
- Bots that are red are sick and will go to hospital.
- Virus testers (pink) will randomly roam the 'city' and take pathology samples from bots. If they detect an infected bot the infected bot will be sent to home iso (or hospital).
- Bots in home iso can't be infected or infect other people. They are all bunched up together but they are actually in their virtual isolated home.
- Bots in hospital can and will infect other patients. You'll see what happens when a hospital is overwhelmed.
- There is an economy. A healthy community equals prosperous economy. Sick population = sick economy.

Can't believe I typed so many words for this.

Stay safe please!

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lockdown.love
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Re: Lockdown wallpaper (SARS-CoV-3)

Posted: Mon Aug 30, 2021 2:30 pm
by Gunroar:Cannon()
Wow, simple but well thought out...in a simple way :awesome: :? . This is just like a mini complex sim. Seems that if you reall wanted to you could make a really complex simulation. Noice.

Re: Lockdown wallpaper (SARS-CoV-3)

Posted: Mon Aug 30, 2021 9:30 pm
by togFox
I needed a thing to test my behavior tree so did that. Turned out to have some educational value.