kooltool - game doodling tool

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Ragzouken
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kooltool - game doodling tool

Post by Ragzouken » Mon Aug 04, 2014 7:17 am



i'm making a little game maker (which is more than a "little" undertaking)
the main idea is that you should be able to edit everything within the maker itself, and that you should be able to see what your edits look like immediately

download kooltool on itch.io
the main development thread is on makega.me

i have some ideas for workarounds, but if anyone knows if it's possible to make a love2d program package up a love.exe / game.love file that would be really helpful
Last edited by Ragzouken on Wed Aug 13, 2014 1:42 pm, edited 2 times in total.

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Ragzouken
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Re: kooltool - wip experimental game maker

Post by Ragzouken » Tue Aug 12, 2014 11:55 am

made significant updates:

significant user interface improvements
tutorial project to help you learn
set passability for tiles and specific map squares
exporting supported (windows/osx/love)

check out the updated video in the original post

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Plu
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Re: kooltool - wip experimental game maker

Post by Plu » Tue Aug 12, 2014 12:01 pm

That looks like a really cool way to create tiles for a tile-based game :)

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