Little zombies demo

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Ellohir
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Posts: 235
Joined: Sat Oct 22, 2011 11:12 pm

Re: Little zombies demo

Post by Ellohir »

Much better. It's funny how, when two zombies approach a person, it zigzags between them until they are close enough to make him change the angle in the opposite direction. This makes some zombies to be "paired" and taking the same path one above the other chasing the person.

What is weird now is walls. People run into a wall when surrounded and stay there. They should try another strategy in those cases xD
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GijsB
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Posts: 380
Joined: Wed Jul 20, 2011 10:19 pm
Location: Netherlands

Re: Little zombies demo

Post by GijsB »

Ellohir wrote:Much better. It's funny how, when two zombies approach a person, it zigzags between them until they are close enough to make him change the angle in the opposite direction. This makes some zombies to be "paired" and taking the same path one above the other chasing the person.

What is weird now is walls. People run into a wall when surrounded and stay there. They should try another strategy in those cases xD
yeah i need to change that xd

Edit : Update! zombies and people are scaled, based on there speed : fast speed, small body, and make people spawn with left click, spawn zombies with right click
Edit : Update! zombies and people dont get stuck on walls anymore!
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