Gravity

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Tesselode
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Gravity

Post by Tesselode »

So isn't using world:setGravity the equivalent of constantly applying a force to an object? Because in that case, it's probably good practice to not use world:setGravity at all and just manually apply forces to objects so you can have objects that aren't affected by gravity.
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Jasoco
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Re: Gravity

Post by Jasoco »

Well, objects with a Mass of 0 are immune to Gravity. But they are also immovable objects. Like The Joker.
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