Good idea yes, I'll update it!Jack5500 wrote:Good guess, that was the case.
Maybe you could add the 32bit text to the release? That would be nice
![Smile :)](./images/smilies/ms-smile.png)
Good idea yes, I'll update it!Jack5500 wrote:Good guess, that was the case.
Maybe you could add the 32bit text to the release? That would be nice
Nop that's one of the latest and biggest limitation of the current bindings, no support for images... It should not be too complex to add now that everything is relying on LOVE and not anymore on OpenGL or SDL calls, but I must admit that I have no use for it, so I won't be able to allocate time soon to work on it.Ortimh wrote:Wow, thanks a lot. It's incredibly useful. By the way can I use Image from LOVE to ImGui's ImageButton?
I think there's no way to combine ImGui and LOVE drawing stuff. It's not possible.AnRu wrote:Is there a way to attach some love2d drawing stuff to window? For example i want to draw canvas over window, but i also need to do some interactions with it. So, events or something for windows?
AnRu wrote:Is there a way to attach some love2d drawing stuff to window? For example i want to draw canvas over window, but i also need to do some interactions with it. So, events or something for windows?
Hehe it's definitely not impossible, it just requires a bit of work with some custom bindings for it, as IMGUI wants a texture ID when it wants to draw an Image or ImageButton, and then it sends back this ID when requesting to draw this image. The best way to handle it would be to bind this ID to a LOVE Texture object to be able to draw canvas or regular images, then in the love-imgui plugin store this Texture object and create a ID for IMGUI, and finally when drawing it, get back the correct Texture from the ID we get and attach it to the Mesh object used for rendering. I'll try to find some time to work on it this week but I can't promise!Ortimh wrote:Well I have read the ImGui Lua binding.. and it doesn't support images. Such a disappointment. But ImGui surely is the best for debugging and such.
I think there's no way to combine ImGui and LOVE drawing stuff. It's not possible.
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