How to make video recordings of LÖVE games on GNU/Linux etc?

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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mastastealth
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Re: How to make video recordings of LÖVE games on GNU/Linux etc?

Post by mastastealth »

Oh, I've tried it before, here you can see me running a Windows game through WINE. It ran very smooth, especially seeing as how I enabled encode on the fly. I just forgot I didn't even bother recording sound in that video! :lol: No worries, I will do some more thorough testing to see if I can at least record out of my mic! :P
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Xfcn
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Re: How to make video recordings of LÖVE games on GNU/Linux etc?

Post by Xfcn »

Oh, I've used wink. Rather extensively, actually. I just never tried to capture it with audio.
"Any sufficiently advanced technology is indistinguishable from magic." - Arthur C. Clarke
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qubodup
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Re: How to make video recordings of LÖVE games on GNU/Linux etc?

Post by qubodup »

allrighty, sorry then :oops:
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
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Xfcn
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Re: How to make video recordings of LÖVE games on GNU/Linux etc?

Post by Xfcn »

No worries. I went back and read my posts and I sound like I have no clue what I'm talking about at all. And I very well may have made a completely useless suggestion. I don't know. Too lazy to try it out.
"Any sufficiently advanced technology is indistinguishable from magic." - Arthur C. Clarke
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