Page 2 of 20
Re: wormbearpig - Snake clone
Posted: Sat Apr 16, 2011 11:29 pm
by Robin
Very nice. I got 400 points before crashing.
As for the backgrounds, I would avoid ones with overly dark parts, as that obscures the grid.
Re: wormbearpig - Snake clone
Posted: Sun Apr 17, 2011 1:35 am
by slime
Aww phooey, I liked those ones the best!
Re: wormbearpig - Snake clone
Posted: Sun Apr 17, 2011 8:43 am
by StoneCrow
obscuring the grid might not really be a bad thing xD
i like it
Re: wormbearpig - Snake clone
Posted: Sun Apr 17, 2011 8:52 am
by Lafolie
Yeah, if you do
this search you'll notice that lots of these games don't even have a grid drawn behind. Makes little difference to the gameplay really.
Re: wormbearpig - Snake clone
Posted: Sun Apr 17, 2011 9:18 am
by sharpobject
The edge of my monitor looks similar to the black pixels on the edge of my monitor, so those backgrounds are not the best for me. The look that results from the background becoming the same color as the grid is pretty cool though.
Re: wormbearpig - Snake clone
Posted: Sun Apr 17, 2011 9:28 am
by Robin
Lafolie wrote:Yeah, if you do
this search you'll notice that lots of these games don't even have a grid drawn behind. Makes little difference to the gameplay really.
Yeah, but I find it a bit annoying you can see the grid in one place, but not in another.
Re: wormbearpig - Snake clone
Posted: Sun Apr 17, 2011 1:56 pm
by SoggyWaffles
Helpful suggestion: get a better title <_<
Also, what about dynamically changing the background by columns. Could eat up some frame rate, well, it will eat up some frame rate, well, all of the frame rate.
Re: wormbearpig - Snake clone
Posted: Sun Apr 17, 2011 2:05 pm
by Lafolie
SoggyWaffles wrote:Helpful suggestion: get a better title <_<
Were you not IRC when it was conceived? It has a bit of history to it
A very small amount, mind. Leave the name be
Re: wormbearpig - Snake clone
Posted: Sun Apr 24, 2011 11:27 pm
by slime
Between Portal 2, school and Easter I didn't manage to get a lot done last week, but now I have a new version!
Changes in version
1.1
• slow, medium and fast speeds available (z/x/c keys respectively) - I still need to make the medium/slow speeds look smoother, though
• controls are now displayed in the pause and game over menus
• different backgrounds! no more black areas
• each background will change slightly every 50 score (some are more subtle than others).
Feedback on the new backgrounds is appreciated.
Re: wormbearpig - Snake clone [version 1.1]
Posted: Mon Apr 25, 2011 6:37 pm
by slime
Minor revision: once a background reaches the maximum number of changes it can go through, it will now switch to a different background instead of looping back and doing the changes over again.