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Re: LOVE 0.2.1

Posted: Tue Apr 01, 2008 9:52 pm
by Merkoth
I saw this one coming, hehe:

GetPixel(): Needed for masks, color replacement (using PutPixel) and more (see below)
PutPixel(): I wanted to code some crazy demos like Voxel landscape renderization (heightmaps! getpixel again!) and mode7. Thanks for ruining the surprise :) Besides that, old-school effects like snow or blazing sand, but maybe we can get those with particle systems instead.

Re: LOVE 0.2.1

Posted: Wed Apr 02, 2008 6:52 pm
by rude
Continued in a separate thread (finally).

Re: LOVE 0.2.1

Posted: Sun Apr 06, 2008 4:51 pm
by Merkoth
I found a little bug for mike:

love.graphics.draw("Long text is long", 50, 50, 100, love.align_left ) doesn't work. Instead of wrapping the text, LÖVE draws it rotated :S

Edit: It isn't specific about align_left, it was just an example :)

Re: LOVE 0.2.1

Posted: Sun Apr 06, 2008 5:22 pm
by rude
Try love.graphics.drawf. 8-)

Re: LOVE 0.2.1

Posted: Mon Apr 07, 2008 2:02 am
by Merkoth
Sorry, I fail at reading. Thanks rude.