![Smile :)](./images/smilies/ms-smile.png)
It's still in development, see comments in source for documentation. Hope you can improve it so I can steal back your changes!
![Wink ;)](./images/smilies/ms-wink.png)
This gui's "ace" is you can have widgets all over each other and it would still work perfectly as expected by a human user. (or is supposed to!) see demo.
The textfield is a bit iffy though; set_key_repeat is not in love and I haven't done it by myself either; and I have only done some of the shifting of keys and capslock isn't done yet. (dunno why love doesnt do this auto...)
I was also lazy and relied on setscissor too much (rather than just calling less draw commands) for the textfield so it slows the computer down as strings get longer. love havent implemented scrap so cannot copy and paste either :<
p.s Where's that lua game engine, you ask? Well I was working on it by myself before I knew about love half a year ago. but when I stumbled upon love I realised alot of the work has already been done, i'd only need to compile love for mac os x, so I jumped ship!
(I only ported this because I want to use something soon and I can't find downloads of any other guis with textfields implemented...)