4KB explosions Poll - winner: Taehl

General discussion about LÖVE, Lua, game development, puns, and unicorns.

Your favourite explosion

Poll ended at Fri Mar 18, 2011 7:44 am

Taehl's Entry #1
10
63%
Vrld's [http://love2d.org/forums/download/file.php?id=2252]boom[/url]
1
6%
BlackBulletIV's explosions (use up/down keys to change time scale)
1
6%
EMB's Rule Bending solution (downloads stuff from the internet)
1
6%
Lizard's Automated importer entry
1
6%
Hideous' Shockwave + Fountain
0
No votes
Furi's Fury of the bees"
0
No votes
Lizard's Shockwave + smoke
1
6%
Tentus' Wind-Waker-style
1
6%
 
Total votes: 16

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sharpobject
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Re: 4KB explosions Poll - winner: Taehl

Post by sharpobject »

Thanks! Though if it's supported, I would expect LÖVE to be able to open it.
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thelinx
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Re: 4KB explosions Poll - winner: Taehl

Post by thelinx »

It runs for me, at least. Maybe it's an issue with LÖVE on Mac? * harasses anjo *
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crow
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Re: 4KB explosions Poll - winner: Taehl

Post by crow »

Taehl what a great explosion I still can't stop playing with it YAY for the win :)
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vrld
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Re: 4KB explosions Poll - winner: Taehl

Post by vrld »

Congrats, Taehl! And what a great choice of a forum title you made :nyu:
sharpobject wrote:Thanks! Though if it's supported, I would expect LÖVE to be able to open it.
I have the same problem (gentoo linux). 7z says it's encoded using LZMA, which can't be decoded by the zip library linked to LÖVE.
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Robin
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Re: 4KB explosions Poll - winner: Taehl

Post by Robin »

µLÖVE explicitly requires zip compression because those platforms may not have support for other compression formats, but I never would have guessed there would be platforms for vanilla LÖVE that don't support LZMA.

I unzipped and rezipped it for the people who don't seem to have a LZMA decoder.
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explosions_zip.love
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bartbes
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Re: 4KB explosions Poll - winner: Taehl

Post by bartbes »

This is the list of supported types:
  • .ZIP (pkZip/WinZip/Info-ZIP compatible)
  • .GRP (Build Engine groupfile archives)
  • .PAK (Quake I/II archive format)
  • .HOG (Descent I/II HOG file archives)
  • .MVL (Descent II movielib archives)
  • .WAD (DOOM engine archives)
Note that we, the LÖVE developers, only officially support standard (PK-zip compatible) zips.
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bmelts
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Re: 4KB explosions Poll - winner: Taehl

Post by bmelts »

Yeah, but PhysFS is supposed to support 7zip. It doesn't in the current Mac release of LÖVE for.. some dumb reason, I don't know. I'm honestly not sure why.

That said, 7zip support on the Mac will be back in 0.7.2 - I rebuilt physfs.framework, ignoring its CMake project this time.
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Taehl
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Re: 4KB explosions Poll - winner: Taehl

Post by Taehl »

Yeah, I told 7zip to compress it with LZMA despite the fact that .zip normally uses Deflate. I had to, to fit the sound in. 7zip opens it fine, and Love can run the .love file with no problem (on my Win7 x64 system, at least). Sorry if that's giving anyone problems, that wasn't my intent.

And yes, "Dreaming in associative arrays". Very nearly everything I code in Lua uses them (tables), and more often than not I (ab)use them in bizarre ways in the name of performance and/or doing something amazing. For example, in my plant game, each plant is a table. Each of its branches are sub-tables, and all of their branches, leaves, and fruit are sub-tables within them, and so on. So if you were to visualize the data structure of a tree, it would look like a tree (and a shrub like a shrub, and a vine like a vine).
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kikito
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Re: 4KB explosions Poll - winner: Thael

Post by kikito »

bartbes wrote:
Taehl wrote:... I guess the "h" in my name got bored of its traditional position between the "e" and the "l"? :P
Fixed that for you ;).
Apologies for that. The competition caught me away from my computer; I had to write that post (as well as this one) with my mobile phone on a portuguese hotel.

I like your new dreamy title Tahel :)
When I write def I mean function.
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Robin
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Re: 4KB explosions Poll - winner: Thael

Post by Robin »

kikito wrote:Tahel
:rofl:
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