Lua

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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edu
Prole
Posts: 2
Joined: Sat Apr 06, 2024 2:21 pm

Lua

Post by edu »

sup guys, for some reason, my character image doesn't render on love 2d windown. My other project is working fine but, in this one, it doesn't. can someone help me?

posX = 250
posY = 250
tam = 1
ori= 120
angulo = 0

love.graphics.toggleFullscreen = true
function love.load()
PlaImg = love.graphics.newImage("Imgs/char.png")
love.mouse.setVisible = false
end

function love.draw()
rot = angulo
love.graphics.draw(PlaImg, posX, posY, rot, tam, ori, ori)
end
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keharriso
Citizen
Posts: 98
Joined: Fri Nov 16, 2012 9:34 pm

Re: Lua

Post by keharriso »

You need to pass the scale twice, one for X and one for Y:

Code: Select all

love.graphics.draw(PlaImg, posX, posY, rot, tam, tam, ori, ori)
LÖVE-Nuklear - a lightweight immediate mode GUI for LÖVE games
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togFox
Party member
Posts: 780
Joined: Sat Jan 30, 2021 9:46 am
Location: Brisbane, Oztralia

Re: Lua

Post by togFox »

Current project:
https://togfox.itch.io/backyard-gridiron-manager
American football manager/sim game - build and manage a roster and win season after season
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