Hello everyone! It's been quite a while since I posted anything about Block Dash to this forum and the game's been changed and improved ever since, so I wanted to post a topic here regarding all of the changes Version 1.1.0 and Version 1.2.0 brought.
I'll attach the .love file for anybody that wants to try it, but feel free to check out the other links as well.
https://github.com/zerpnord/blockdash
https://gamejolt.com/games/blockdash/773472
https://zerpnord.itch.io/blockdash
Version 1.1 Changelog:
- Added accessories and player skin customization.
- Enemy AI fixes.
- Fixed various framerate independency issues.
- Statistics at the death screen now sorts correctly.
- Balance fixes.
- Added a score system alongside high scores.
- The background stars are now infinite (special thanks to Bigfoot71!)
- Added random accessories to enemies.
- Added a simulation of enemies fighting each other to the main menu.
- Dashing can now timeout if held for too long.
- Added screen shake for taking damage & firing.