Howdy Lovers;
I recently went through the trouble of porting a Pico8 game to LOVE.
I documented the trials and tribulations, and have posted it on my blog!
http://missingsentinelsoftware.com/blog ... sy-console
If any lovers would like the OUYA release of the game for free, just PM me!
Blog Article: OUYA: Pico-8's Fantasy Console
- josefnpat
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Blog Article: OUYA: Pico-8's Fantasy Console
Missing Sentinel Software | Twitter
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
Re: Blog Article: OUYA: Pico-8's Fantasy Console
That's interesting. It's strange the picolove tool is not mentioned on this forum.
- Jasoco
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Re: Blog Article: OUYA: Pico-8's Fantasy Console
I find the Pico-8 fascinating really. But the language too different to want to put in any effort. lol
Still it has some really neat game projects already made. Like a 3D car driving game that I would love to figure out.
Still it has some really neat game projects already made. Like a 3D car driving game that I would love to figure out.
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