Xapalus Deluxe: Release

Show off your games, demos and other (playable) creations.
Post Reply
User avatar
josefnpat
Inner party member
Posts: 955
Joined: Wed Oct 05, 2011 1:36 am
Location: your basement
Contact:

Xapalus Deluxe: Release

Post by josefnpat »

Hello lovers!

Perhaps you recall my game, Xapalus for the Midsummer Jam Week 2013. There were two things about this game that stuck out for me:

1) It was fun
2) it was buggy as hell, mostly because luasocket2 is evil.

With that in mind, for the May 1GAM 2015, I decided to re-write the game from the ground up using the same assets, but substituting luasocket2 with lua-enet!

ImageImage
ImageImage
ImageImage

Xapalus Deluxe is a multiplayer, RTS offensive tower defense game. Build your economy and crush your enemies!

This version has been written from the ground up with stability in mind and user experience in the forefront.

The client is free to play, and you are welcome to play on the public servers. If you would like to host your own private server, you can help support my endeavors by paying $1 for the full version of "Xapalus Deluxe"!

As always, comments and feedback are greatly appreciated!

Download at itch.io here!
Missing Sentinel Software | Twitter

FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
Kyle
Party member
Posts: 146
Joined: Sat Mar 16, 2013 9:46 pm

Re: Xapalus Deluxe: Release

Post by Kyle »

All hail me, master of Xapalus Deluxe, filling maps before you can pull your thumb out of your butt
User avatar
qubodup
Inner party member
Posts: 775
Joined: Sat Jun 21, 2008 9:21 pm
Location: Berlin, Germany
Contact:

Re: Xapalus Deluxe: Release

Post by qubodup »

This looks nice! Too bad there's no AI.
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
User avatar
I~=Spam
Party member
Posts: 206
Joined: Fri Dec 14, 2012 11:59 pm

Re: Xapalus Deluxe: Release

Post by I~=Spam »

Yeah... I would have played but there was no one on. :P Do you think you could add an ai? That is a bit of a tall order I know but... please? :)
My Tox ID: 0F1FB9170B94694A90FBCF6C4DDBDB9F58A9E4CDD0B4267E50BF9CDD62A0F947E376C5482610
User avatar
josefnpat
Inner party member
Posts: 955
Joined: Wed Oct 05, 2011 1:36 am
Location: your basement
Contact:

Re: Xapalus Deluxe: Release

Post by josefnpat »

Thanks for the replies guys!

Making an AI bot wouldn't be hard, but making it a worthy adversary probably would be. Any suggestions on logic how to script it? Not only would it have to know how to "expand" and "balance" it's economy, but it would also have to know how to defend and attack.

I encourage you guys to find a buddy and play against them; I've found I've had the best experiences doing that!
Missing Sentinel Software | Twitter

FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
bobbyjones
Party member
Posts: 730
Joined: Sat Apr 26, 2014 7:46 pm

Re: Xapalus Deluxe: Release

Post by bobbyjones »

Yeah a couple bots would probably keep the game fun. And give it a kick start. Online games are hard to have fun if the don't take off right away
Post Reply

Who is online

Users browsing this forum: No registered users and 69 guests