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Robin
The Omniscient
Posts: 6506 Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
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by Robin » Fri Aug 06, 2010 4:39 pm
A small physics thingy, with several different elements:
Small, light blocks
A cross, larger and heavier than the blocks, made from two shapes
A triangle, very heavy with a lot of rotational inertia as well
A slightly larger block, which has two times the volume, twelve times the weight and one half of the rotational inertia of the other blocks
A snake, six bodies joined with RevoluteJoints
Controls:
Left mouse button, drag and release: apply an impulse on a body. The further you drag and the shorter the time that passes before releasing, the higher the impulse.
Right mouse button, hold: apply torque on a body. The longer you hold, the more torque.
Space, hold: pause
Left shift, hold: slow motion
Have fun!
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kikito
Inner party member
Posts: 3153 Joined: Sat Oct 03, 2009 5:22 pm
Location: Madrid, Spain
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by kikito » Fri Aug 06, 2010 5:06 pm
Nice.
May I suggest adding:
When I write def I mean function .
Xkeeper
Prole
Posts: 40 Joined: Wed Aug 04, 2010 2:49 am
Location: Henderson, Nevada, US
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by Xkeeper » Sat Aug 07, 2010 1:40 am
Definitely needs some walls and maybe some gravity.
Robin
The Omniscient
Posts: 6506 Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:
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by Robin » Sat Aug 07, 2010 6:45 am
Xkeeper wrote: Definitely needs some walls and maybe some gravity .
It already has gravity!
Robin
The Omniscient
Posts: 6506 Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:
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by Robin » Mon Aug 09, 2010 8:47 am
New version time!
New key controls:
left and
right .
On the right, the following new objects appear:
2 (two) walls, containing:
3 (three) bouncy balls.
On the left, the following new object appears:
A launcher, which is not a static object. Try dropping something on it.
You have the following new power at your disposal:
Click. You can now move any non-static object directly with your mouse. Click again to release.
Have fun!
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Tesselode
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Posts: 555 Joined: Fri Jul 23, 2010 7:55 pm
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by Tesselode » Mon Aug 09, 2010 2:33 pm
Are you sure this isn't an old version or something? I don't see any bouncy balls and I can't move anything directly.
Robin
The Omniscient
Posts: 6506 Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:
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by Robin » Mon Aug 09, 2010 3:37 pm
Tesselode wrote: Are you sure this isn't an old version or something? I don't see any bouncy balls and I can't move anything directly.
No, it's the new version. As I said in the post: try
left and
right to see the new objects. To move objects directly, click on it.
pekka
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Posts: 206 Joined: Thu Jan 07, 2010 6:48 am
Location: Oulu, Finland
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by pekka » Mon Aug 09, 2010 3:59 pm
Robin should be commended for putting lines on his balls. We can now easily see which way they rotate.
Tesselode
Party member
Posts: 555 Joined: Fri Jul 23, 2010 7:55 pm
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by Tesselode » Mon Aug 09, 2010 4:23 pm
Robin wrote: Tesselode wrote: Are you sure this isn't an old version or something? I don't see any bouncy balls and I can't move anything directly.
No, it's the new version. As I said in the post: try
left and
right to see the new objects. To move objects directly, click on it.
Ah, got it.
Robin
The Omniscient
Posts: 6506 Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:
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by Robin » Mon Aug 09, 2010 5:36 pm
pekka wrote: Robin should be commended for putting lines on his balls. We can now easily see which way they rotate.
Credits go to my brother, who wanted to see them rotate.
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