Since I'm kinda interested in shader effects, but I don't have access to the other gaming comp, I made my own effects without using shaders. This demo takes a good 10-20 seconds to start (it generates 20 metaballs) and I used this tutorial.
Maybe that's why I should really need my dad to get me a graphics card for my older comp..
My take on Metaballs (without using shaders)
- substitute541
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My take on Metaballs (without using shaders)
Currently designing themes for WordPress.
Sometimes lurks around the forum.
Sometimes lurks around the forum.
- Jasoco
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Re: My take on Metaballs (without using shaders)
Too bad it's not real-time. Would make an awesome backdrop for my main menu.
Re: My take on Metaballs (without using shaders)
Just do it with shaders or usa LUA JITJasoco wrote:Too bad it's not real-time. Would make an awesome backdrop for my main menu.
Re: My take on Metaballs (without using shaders)
Completely random, but every time I browse past this topic in the forums...I swear it says "My take on Meatballs"...
Very cool by the way!
Very cool by the way!
Re: My take on Metaballs (without using shaders)
Same with me. Read it like that every single time even though I know it's not.nUMBRA wrote:Completely random, but every time I browse past this topic in the forums...I swear it says "My take on Meatballs"...
Very cool by the way!
Re: My take on Metaballs (without using shaders)
just adding keywords for someone looking for blobs, because metaballs are blob-like structures or blobs.
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