My take on Metaballs (without using shaders)

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substitute541
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My take on Metaballs (without using shaders)

Post by substitute541 »

Since I'm kinda interested in shader effects, but I don't have access to the other gaming comp, I made my own effects without using shaders. This demo takes a good 10-20 seconds to start (it generates 20 metaballs) and I used this tutorial.
Maybe that's why I should really need my dad to get me a graphics card for my older comp..
metaballs.love
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Jasoco
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Re: My take on Metaballs (without using shaders)

Post by Jasoco »

Too bad it's not real-time. Would make an awesome backdrop for my main menu.
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RedHot
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Re: My take on Metaballs (without using shaders)

Post by RedHot »

Jasoco wrote:Too bad it's not real-time. Would make an awesome backdrop for my main menu.
Just do it with shaders or usa LUA JIT
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nUMBRA
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Re: My take on Metaballs (without using shaders)

Post by nUMBRA »

Completely random, but every time I browse past this topic in the forums...I swear it says "My take on Meatballs"... :ultraglee:

Very cool by the way!
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MPQC
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Re: My take on Metaballs (without using shaders)

Post by MPQC »

nUMBRA wrote:Completely random, but every time I browse past this topic in the forums...I swear it says "My take on Meatballs"... :ultraglee:

Very cool by the way!
Same with me. Read it like that every single time even though I know it's not.
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dusoft
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Re: My take on Metaballs (without using shaders)

Post by dusoft »

just adding keywords for someone looking for blobs, because metaballs are blob-like structures or blobs.
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