Run love from WSL
Posted: Sun Jun 26, 2022 1:39 pm
Hi, anyone here who prefers to have love development done on WSL and wants to run the love game in Windows instead of through an xserver (this is very CPU intensive process)?
I present these shell scripts i use: https://gist.github.com/flamendless/36b ... 2a70f68128
These are obviously stripped down to very barebones. Mine is a lot complicated as it has more steps for `build.sh` which includes preprocessing, atlas generation, copying of modules and resources, etc etc.
In my setup (neovim) i just bind launching `./build.sh run` with a key-binding and there you go it launches the love in Windows natively (so love for windows is required to be installed)
I present these shell scripts i use: https://gist.github.com/flamendless/36b ... 2a70f68128
These are obviously stripped down to very barebones. Mine is a lot complicated as it has more steps for `build.sh` which includes preprocessing, atlas generation, copying of modules and resources, etc etc.
In my setup (neovim) i just bind launching `./build.sh run` with a key-binding and there you go it launches the love in Windows natively (so love for windows is required to be installed)