https://gitlab.com/alexjgriffith/love-fennel
love-fennel.sh handles, running the game, building the .love file and the readme includes how to integrate it with emacs.
If you wish to distribute your game, checkout the minimal love2d fennel setup, which handles Linux, Windows, Mac (Intel tested only) and HTML5 builds.
If anyone runs into issues before or during the jam, please report it.
To run wrap.fnl as your entry point in directory directory call the following:
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./love-fennel.sh -t directory/
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./love-fennel.sh -t directory/ -o game.love
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./love-fennel.sh -t directory/game.fnl
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./love-fennel.sh -l /path/to/love -t directory/
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./love-fennel.sh -f /path/to/fennel -t directory/
love-fennel.sh will let you get up and running with LOVE and Fennel without downloading either in advance. And, it starts up an interactive repl that lets you play around with your game in code while its running. love-fennel.sh lets you build .love files, however the distribute your game on Windows, Mac, Linux and HTML5 I’d recommend transitioning to min-love2d-fennel https://gitlab.com/alexjgriffith/min-love2d-fennel
I'm open to proposals for project name changes :p