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Debugging Love2D in a simple way.

Posted: Wed Dec 02, 2020 4:22 pm
by maromaro
Hello, i got inspired to put together my own debug module based on the Monocle https://love2d.org/forums/viewtopic.php?f=5&t=77108 module.
My goal was to make a module that can:
1. watch variables and complex expressions
2. watch files and reload them when they change
3. Reloads the game after any watched files have been changed.
4. Custom colors
5. Add Global variables to the listener from the console by providing there name.
6. Restarts the game without relaunching the executable.
Source : https://github.com/maromaroXD/Binocles

Feel free to use, and if you can critic my code :) , i am new to LOVE universe.
Have a great day.

Re: Debugging Love2D in a simple way.

Posted: Thu Mar 04, 2021 10:08 pm
by maromaro
Updated!!
For more informations :
See : https://github.com/maromaroXD/Binocles