push - a resolution-handling library

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pgimeno
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Re: push - a resolution-handling library

Post by pgimeno »

dusoft wrote: Sun Mar 19, 2023 6:20 am Indeed, but this is what scenes are for. You should still refrain from repeatedly creating/loading resource in love.update().
Sure thing. But scenes are most often switched in love.update via a timer or similar. The person who asked was having a problem during the loading of a game, and explicitly specified: "My canvas creation and drawing only gets called once".
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