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Sheepolution
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Posts: 263 Joined: Mon Mar 04, 2013 9:31 am
Location: The Netherlands
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by Sheepolution » Tue Nov 05, 2013 11:41 am
You have a growing/shrimping spinning star, that adds/extracts its points with random colors every time you click.
It can end up like this:
And if you have a lot of stars it looks like this:
or this
You can edit the random values yourself, you might find a way to get a better effect.
You can also toggle a lot of options now, like slow-motion, turning off circles, set the line width and more!
Enjoy!
Trippy Stars.exe
Trippy Stars.love
Last edited by
Sheepolution on Sat Nov 09, 2013 10:42 am, edited 2 times in total.
Plu
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Posts: 722 Joined: Fri Mar 15, 2013 9:36 pm
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by Plu » Tue Nov 05, 2013 1:00 pm
When it said A* generator I immediately assumed the A* path-finding algorithm.
But pretty stars
Sheepolution
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Posts: 263 Joined: Mon Mar 04, 2013 9:31 am
Location: The Netherlands
Contact:
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by Sheepolution » Tue Nov 05, 2013 1:15 pm
Plu wrote: When it said A* generator I immediately assumed the A* path-finding algorithm.
That's the joke
RedHot
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Posts: 87 Joined: Mon May 27, 2013 2:43 pm
Location: Poland
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by RedHot » Wed Nov 06, 2013 3:48 pm
You silly, you.
BozoDel
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Posts: 164 Joined: Fri Nov 01, 2013 10:28 pm
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by BozoDel » Fri Nov 08, 2013 11:38 pm
I was struggling, asking myself whether should I make a post just to say it. But here it is: that's some awesome shit, bro.
I personally think that three straight clicks give the best results.
Sheepolution
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Posts: 263 Joined: Mon Mar 04, 2013 9:31 am
Location: The Netherlands
Contact:
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by Sheepolution » Sat Nov 09, 2013 7:11 am
BozoDel wrote: I was struggling, asking myself whether should I make a post just to say it. But here it is: that's some awesome shit, bro.
I personally think that three straight clicks give the best results.
Thanks! I've updated it and you can configure the random values yourself now! And I've added a lot of options!
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