OpenGL Deprecated

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odysseusofmanywiles
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OpenGL Deprecated

Post by odysseusofmanywiles »

I'm trying to upload a newer version for my app to app store connect. But when I try to Archive my app, I'm blocked because of this warning:
OpenGLES is deprecated. Consider migrating to Metal instead.
I've seen some posts here say that Metal would be used in love v12. But I wanted to ask if there's a way to successfully build my app on XCode v13 on the latest love release.
Thanks!
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slime
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Re: OpenGL Deprecated

Post by slime »

Are you positive that specific warning is what's stopping you, and there isn't any other error messages? As far as I was aware, new apps could still use OpenGL on Apple platforms.
odysseusofmanywiles
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Joined: Tue Jan 19, 2021 7:17 am

Re: OpenGL Deprecated

Post by odysseusofmanywiles »

I had another warning that recommended I do the following:
- Update the minimum deployment target of project liblove to 12.0
- Enable the following recommended compiler warning:
- Quoted Include in framework header.

But I was able to make these updates and the OpenGL error still persists.

Note: this isn't a new app. It already exists on the app store, and I'm trying to release an updated version.
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slime
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Re: OpenGL Deprecated

Post by slime »

The warning doesn't prevent any Xcode or app functionality from working as far as I know, so the reason for your Archive step failing is probably something else.
odysseusofmanywiles
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Posts: 7
Joined: Tue Jan 19, 2021 7:17 am

Re: OpenGL Deprecated

Post by odysseusofmanywiles »

Okay so I tried to download the ios source code to test it on XCode 13. When I try to build it for a simulator, this is the error I get:
stdlib.h:143:10: No member named 'ldiv' in the global namespace; did you mean simply 'ldiv'?

Is this error expected?
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