Create maps in LÖVE for Android

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ATS
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Create maps in LÖVE for Android

Post by ATS »

Hi, I am a LÖVE for Android user, I would like to know how I can create scenarios? I mean, I know there is a way to make maps with "Tilemap" using "tables" and "for loops" but is there any other way? If you don't understand me, I'm sorry, I can't speak English very well and I'm using Google translator, who can help me thank you very much :3.

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dusoft
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Re: Create maps in LÖVE for Android

Post by dusoft »

What kind of maps? City grid or terrain maps or tile/block maps or ...?
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Re: Create maps in LÖVE for Android

Post by ATS »

dusoft wrote: Thu Aug 26, 2021 6:19 pm What kind of maps? City grid or terrain maps or tile/block maps or ...?
Well... I just wanted to know all the possible ways to create maps in LÖVE Android, since I can't use programs that are intended for the computer ;_;. And thank you so much for replying. :)

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darkfrei
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Re: Create maps in LÖVE for Android

Post by darkfrei »

ATS wrote: Thu Aug 26, 2021 9:02 pm
dusoft wrote: Thu Aug 26, 2021 6:19 pm What kind of maps? City grid or terrain maps or tile/block maps or ...?
Well... I just wanted to know all the possible ways to create maps in LÖVE Android, since I can't use programs that are intended for the computer ;_;. And thank you so much for replying. :)
You can make a Löve program for map creating and than create and save the map as Lua file with it :)

For example just click on the tile until it will be the right tile.
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Re: Create maps in LÖVE for Android

Post by Gunroar:Cannon() »

ATS wrote: Thu Aug 26, 2021 9:02 pm
Well... I just wanted to know all the possible ways to create maps in LÖVE Android, since I can't use programs that are intended for the computer ;_;. And thank you so much for replying. :)
Ermm...Yes you can. Love for Android is like the same, just can't use shaders.

Edit: can't use shaders, as much...I guess :ehem: :P
Last edited by Gunroar:Cannon() on Fri Aug 27, 2021 8:58 am, edited 1 time in total.
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ATS
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Re: Create maps in LÖVE for Android

Post by ATS »

darkfrei wrote: Thu Aug 26, 2021 9:14 pm
ATS wrote: Thu Aug 26, 2021 9:02 pm
dusoft wrote: Thu Aug 26, 2021 6:19 pm What kind of maps? City grid or terrain maps or tile/block maps or ...?
Well... I just wanted to know all the possible ways to create maps in LÖVE Android, since I can't use programs that are intended for the computer ;_;. And thank you so much for replying. :)
You can make a Löve program for map creating and than create and save the map as Lua file with it :)

For example just click on the tile until it will be the right tile.
I'm a low level '_' programmer, could you help me? If it's not a nuisance of course.

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ATS
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Re: Create maps in LÖVE for Android

Post by ATS »

Gunroar:Cannon() wrote: Thu Aug 26, 2021 10:05 pm
ATS wrote: Thu Aug 26, 2021 9:02 pm
Well... I just wanted to know all the possible ways to create maps in LÖVE Android, since I can't use programs that are intended for the computer ;_;. And thank you so much for replying. :)
Ermm...Yes you can. Love for Android is like the same, just can't use shaders.
Are you implying that there are scenario creation programs for cell phones?

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Re: Create maps in LÖVE for Android

Post by pgimeno »

Gunroar:Cannon() wrote: Thu Aug 26, 2021 10:05 pm Ermm...Yes you can. Love for Android is like the same, just can't use shaders.
Of course it can use shaders. As long as you stick to GLES shader syntax.
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Re: Create maps in LÖVE for Android

Post by Gunroar:Cannon() »

ATS wrote: Thu Aug 26, 2021 10:44 pm
Are you implying that there are scenario creation programs for cell phones?
What's that :P ? Like twine? Or a map creator like Tiled (which, by the way, is available on android as NotTiled, which exports to json, csv and lua ;) )
pgimeno wrote: Thu Aug 26, 2021 11:26 pm Of course it can use shaders. As long as you stick to GLES shader syntax.
But non of the shader libraries can be used...I think. I can't even do simple effects in my attempts :?
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ATS
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Re: Create maps in LÖVE for Android

Post by ATS »

Gunroar:Cannon() wrote: Fri Aug 27, 2021 8:51 am
ATS wrote: Thu Aug 26, 2021 10:44 pm
Are you implying that there are scenario creation programs for cell phones?
What's that :P ? Like twine? Or a map creator like Tiled (which, by the way, is available on android as NotTiled, which exports to json, csv and lua ;) )
pgimeno wrote: Thu Aug 26, 2021 11:26 pm Of course it can use shaders. As long as you stick to GLES shader syntax.
But non of the shader libraries can be used...I think. I can't even do simple effects in my attempts :?
Wow, I wasn't aware of this, I'll take a look thanks :awesome:

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