Hello!
I wish to make a simple game that I will distribute through Love.js, that ports to HTML5.
My question is: How the storage works? If I create a saving system with the love.filesystem, will that be translated for web as well? Or I need something different?
EDIT: After experimentations, I found that the love.js does the port of the love.filesystem. And it seems to work fine. At least, worked with kongregate.
How the save system works with HTML5
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How the save system works with HTML5
Last edited by cazura on Sat Jan 04, 2020 12:26 pm, edited 1 time in total.
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