How make rain/snowfall/mist effect ?

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How make rain/snowfall/mist effect ?

Post by paul54000 » Thu Dec 01, 2016 9:10 am

it is possible ? if so, what are the best method ?

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Re: How make rain/snowfall/mist effect ?

Post by Sir_Silver » Thu Dec 01, 2016 9:32 am

Of course it's possible :). Like Bob Ross said, "[Your program] is your world, you can create anything that you can imagine."

I just recently have started using particles to create effects, I think it would be excellent for rain/snow/mist also! I recommend playing with the example particle effects provided in the wiki section of this website.

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Re: How make rain/snowfall/mist effect ?

Post by zorg » Thu Dec 01, 2016 12:52 pm

I'm just gonna leave this here: viewtopic.php?f=4&t=81813#p195398
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Re: How make rain/snowfall/mist effect ?

Post by Lafolie » Sun Dec 04, 2016 12:53 pm

Particle effects! Albeit for another system, check out some Unreal Engine tutorials for particles. There's a lot to be learned that will carry over to pretty much any API with a particle emitter object.
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Re: How make rain/snowfall/mist effect ?

Post by nyenye » Mon Dec 05, 2016 1:35 pm

I would personally go with zorg's option. Paticles are a very expensive resource, so you should use is sparingly (blood, fire, maybe lightning),

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