How to make polished graphical effects

Questions about the LÖVE API, installing LÖVE and other support related questions go here.
Forum rules
Before you make a thread asking for help, read this.
Post Reply
User avatar
Kasperelo
Party member
Posts: 343
Joined: Fri Apr 13, 2012 1:47 pm
Location: The Milky Way

How to make polished graphical effects

Post by Kasperelo »

How do you create fancy effects for your games? A game that does this very well, is twofold inc. Every touch is very responsive, things bounce and slide around and everything feels very satisfying. An example is that when you complete a line, there is a little line in the same color that flies up to your points. Check it out on YouTube and you will know what I mean. How do you create these effects in Löve games?
User avatar
tuupakku
Prole
Posts: 21
Joined: Fri Feb 12, 2016 12:12 pm

Re: How to make polished graphical effects

Post by tuupakku »

These two explain it very well: https://www.youtube.com/watch?v=Fy0aCDmgnxg

EDIT: I just realized they're the same people who made the game you mentioned. Funny coincidence.
User avatar
s-ol
Party member
Posts: 1077
Joined: Mon Sep 15, 2014 7:41 pm
Location: Cologne, Germany
Contact:

Re: How to make polished graphical effects

Post by s-ol »

Mostly you need to do tweening everwhere. Start out by picking a tweening library like flux (or writing your own) and then tween. all. the. things.

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
  baby:hurt(me)
end
User avatar
Davidobot
Party member
Posts: 1226
Joined: Sat Mar 31, 2012 5:18 am
Location: Oxford, UK
Contact:

Re: How to make polished graphical effects

Post by Davidobot »

S0lll0s wrote:Mostly you need to do tweening everwhere. Start out by picking a tweening library like flux (or writing your own) and then tween. all. the. things.
Yup, tween like your life depends on it.
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
Post Reply

Who is online

Users browsing this forum: Google [Bot] and 78 guests